AI Insights · Timothy · October 2021
Top 5 Simulator Games on Android in the US - Q3 2021
Dive into the performance of the top 5 simulator games on Android in the US for Q3 2021, including insights on downloads, revenue, and active users.
In Q3 2021, the top 5 simulator games on the Android platform in the United States showcased varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the performance of these popular games.
Fidget Trading 3D Fidget Toys by MagicLab, released in late June, saw an initial surge in weekly downloads, peaking at over 365K in mid-July. However, downloads declined steadily, reaching around 31K by the end of September. Weekly active users followed a similar trend, starting at approximately 403K in early July and decreasing to about 97K by the end of the quarter.
Trading Master 3D - Fidget Pop from Panteon also experienced a notable peak in early July with over 318K downloads, followed by a significant drop, stabilizing at around 2.5K downloads per week by late September. The game’s active users mirrored this pattern, with a high of about 311K in early July, decreasing to around 12.6K by the end of the quarter.
Sculpt People by CrazyLabs LTD showed a more consistent performance. Weekly downloads fluctuated between 39K and 86K throughout the quarter, with a slight increase towards the end, peaking at approximately 59K in the final week of September. Active users saw a gradual decline from around 171K at the start of the quarter to about 118K by the end.
Fidget Games: Pop It & Dimple by DobroApps had a strong start with over 222K downloads in early July but saw a gradual decline, ending the quarter with around 19.5K downloads. Active users peaked at over 272K in early July but decreased to approximately 45.3K by late September.
Lastly, Super Slime Simulator: DIY Art from Dramaton remained relatively stable throughout the quarter. Weekly downloads ranged from about 36K to 79K, with a slight dip mid-quarter. Active users were consistent, averaging around 332K by the end of September. The game also generated modest weekly revenue, peaking at $365 in late June and gradually declining to $129 by the end of September.
These insights into the performance of top simulator games on Android in the US for Q3 2021 provide a snapshot of the market dynamics. For more detailed analytics and insights, visit Sensor Tower.